Projects
Scrapped
- Time: 4.5 weeks
- C++
- Engine: Unreal
- Key Responsibility:
- User Interface
- Multiplayer Integration with Steam
Anything for Gold
- Time: 4 weeks
- C#
- Engine: Unity
- Key Responsibility:
- Mobile Input
- Player Controls
Blue Mountain
- Published Here
- C#
- Engine: Unity
- Key Responsibility:
- User Interface
- Dialogue System
Halite
- Time: 4 weeks
- C++
- Engine: TGA In-house
- Key Responsibility:
- User Interface
- Dialogue System
- Player Upgrade System
Curse of Decay
- Time: 6 weeks
- C++
- Engine: TGA In-house
- Key Responsibility:
- Enemy Behaviours
- Boss Encounter UI
- Wolf Boss
Kit Commander
- Time: 4 weeks
- C#
- Engine: Unity
- Key Responsibility:
- Enemy Behaviours
- Boss Encounter
- Scrum Master